|
Written by Sebastian Salvucci
|
|
Friday, 26 October 2007 |
Hector Garcia Molina, Martin L. Kersten and Luis von Ahn confirmed as keynote speakers.
PhotoSpread: A Spreadsheet for Managing Photos
Hector Garcia-Molina, Stanford University |
|
PhotoSpread is a spreadsheet system for organizing and
analyzing photo collections. It extends the current spreadsheet
paradigm in two ways: (a) PhotoSpread accommodates sets of objects
(e.g., photos) annotated with tags (attribute-value pairs). Formulas
can manipulate object sets and refer to tags. (b) Photos can be
reorganized (tags and location changed) by drag-and-drop operations on
the spreadsheet.
The PhotoSpread design was driven by the needs of field
biologists who have large collections of annotated photos. In the talk
I will describe the PhotoSpread functionality and the design choices
made. I will also describe some of the other data management tools we
have developed with field biologists.
|
 |
Hector Garcia-Molina is the Leonard Bosack and Sandra
Lerner Professor in the Departments of Computer Science and Electrical
Engineering at Stanford University, Stanford, California. He was the
chairman of the Computer Science Department from January 2001 to
December 2004. From 1997 to 2001 he was a member the President's
Information Technology Advisory Committee (PITAC). From August 1994 to
December 1997 he was the Director of the Computer Systems Laboratory
at Stanford. From 1979 to 1991 he was on the faculty of the Computer
Science Department at Princeton University, Princeton, New Jersey.
His research interests include distributed computing systems,
digital libraries and database systems. He received a BS in electrical
engineering from the Instituto Tecnologico de Monterrey, Mexico, in
1974. From Stanford University, Stanford, California, he received in
1975 a MS in electrical engineering and a PhD in computer science in
1979. Garcia-Molina is a Fellow of the Association for Computing
Machinery and of the American Academy of Arts and Sciences; is a
member of the National Academy of Engineering; received the 1999 ACM
SIGMOD Innovations Award; is on the Technical Advisory Board of DoCoMo
Labs USA, Yahoo Search & Marketplace; is a Venture Advisor for
Diamondhead Ventures, and is a member of the Board of Directors of
Oracle and Kintera.
|
|
|
The Database Architecture Jigsaw Puzzle
Martin L. Kersten, CWI, Amsterdam, The Netherlands |
|
Each DBMS represents a solution in a design space covering
hundreds of parameters. The sheer size of this space leaves large
parts unexplored, but also requires courage. The open-source MonetDB
system is used to exemplify the pitfalls and opportunities of such an
exploration into the realm of column-stores. We illustrate the vistas
of high-risk projects based on radical changes in the design
parameters, e.g., database cracking for self-organization,
informative query summaries and database storage
rings where the database is on the move. The missing jigsaw pieces
identified are important for real innovations and provide an
inspiration for changing the legacy architecture embodied in
(relational) database products.
|
 |
Dr. Martin L. Kersten devoted most of his scientific
career on the development of database systems. The latest incarnation
is the open-source system MonetDB,
which demonstrates viability of the column-storage approach as an
sufficient basis for both an efficient SQL and XQuery database engine.
The system is developed by the Database Architectures and Information
Access group of CWI, which he established in 1985, and which hosts a
strong group of experimental scientists.
Kersten is head of the Information Systems department of CWI
and a full professor of the University of Amsterdam. He is an author
of more than 100 papers and recipient of multiple large international
research grants to steer multi-media and database research. He is a
member emeritus of the VLDB Endowment.
|
|
|
Human Computation
Luis von Ahn, Carnegie Mellon University |
|
Construction of the Empire State Building: 7 million
human-hours. The Panama Canal: 20 million human-hours. Estimated
number of human-hours spent playing computer solitaire around the
world in one year: billions. A problem with today's computer society?
No, an opportunity.
What if this time and energy could be channeled into useful
work? What if people could play computer games and accomplish work
without even realizing it? What if billions of people collaborated to
solve important problems for humanity or generate training data for
computers? My work aims at a general paradigm for doing exactly that:
utilizing human processing power to solve computational problems in a
distributed manner.
In particular, I focus on harnessing human time and energy for
addressing problems that computers cannot yet solve. Although
computers have advanced dramatically in many respects over the last 50
years, they still do not possess the basic conceptual intelligence or
perceptual capabilities that most humans take for granted. By
leveraging human skills and abilities in a novel way, I want to solve
large-scale computational problems and/or collect training data to
teach computers many of these human talents. To this end, I treat
human brains as processors in a distributed system, each performing a
small part of a massive computation. Unlike computer processors,
however, humans require an incentive in order to become part of a
collective computation. Among other things, I use online games as a
means to encourage participation in the process.
In this talk, I will describe my work in the area of Human
Computation.
|
 |
Luis von Ahn is an assistant professor in the Computer
Science Department at Carnegie Mellon University. He is the recipient
of a MacArthur Fellowship, and was named one of Popular Science
Magazine's "Brilliant 10" scientists of 2006. His research interests
include encouraging people to do work for free, as well as catching
and thwarting cheaters in online environments.
|
|
|
Last Updated ( Friday, 23 November 2007 )
|